Marco Roeth | 3D Animation | Storyteller  
 

Paraworld


Paraworld is a Realtime Strategy Game and was released on 15th september 2006 for PC.
I was working as a Lead Animator on this project.

Responsibilities

- animating dinosaurs and humans
- rigging of all characters, animals and vehicles
- co-directing the mocap shoots
- creating two hours of sequences (ingame and video)
- developing a inhouse Sequenceeditor

To take a closer look to the project follow the link below
Paraworld Website
              

YouTube Link to the Paraworld Intro
YouTube Gameplay Trailer
Making-of-Sequences Paraworld
Intro
Gameplay
Making-of
www.cg-characters.com